World Labs Led by Fei-Fei Li Open Sources 3D Gaussian Splatting Rendering Engine Spark 2.0
World Labs, led by Fei-Fei Li, has open-sourced the 3D Gaussian Splatting rendering engine Spark 2.0, supporting the streaming of 3D worlds with over 100 million splats to desktop, mobile, and VR devices via WebGL2. Built on Three.js, the engine employs continuous LoD Gaussian Splatting trees, progressive streaming loading, and virtual memory technology to achieve real-time rendering of ultra-large-scale scenes on the web, addressing pain points of traditional engines such as supporting only single objects, lacking dynamic animations, and poor device compatibility.
World Labs, led by Fei-Fei Li, has open-sourced the 3D Gaussian Splatting rendering engine Spark 2.0, supporting the streaming of 3D worlds with over 100 million splats to desktop, mobile, and VR devices via WebGL2. Built on Three.js, the engine employs continuous LoD Gaussian Splatting trees, progressive streaming loading, and virtual memory technology to achieve real-time rendering of ultra-large-scale scenes on the web, addressing pain points of traditional engines such as supporting only single objects, lacking dynamic animations, and poor device compatibility.
This page provides an editorial summary based on publicly available information. It is not a republished article. Use the source link below for the original report.